/* CLASHIER MINI GOLF: the shot controls (round 4, 2026-11-01, Mike: "work like our pool game").
   Pool's own brass power slider and dark fine-aim strip, copied value for value from ../game-pool/assets/venue.css so the
   two games look and feel the same. Kept out of index.html like pool's: these are the slider's materials, not brand colours. */
/* pool's brass slider (../game-pool/assets/venue.css, Mike 2026-10-30 "needs to look like something"), same values */
#power { position: fixed; z-index: 7; left: 4px; width: 44px; border-radius: var(--r-pill); touch-action: none; display: flex; justify-content: center; }
#power[hidden] { display: none; }
#power::before, #power::after { content: ""; position: absolute; top: 10px; bottom: 10px; width: 6px; pointer-events: none;
  background: repeating-linear-gradient(to bottom, rgba(226, 179, 60, .75) 0 1.5px, transparent 1.5px 10%); }
#power::before { left: 6px; } #power::after { right: 6px; }
#power .track { position: absolute; left: 50%; top: 10px; bottom: 10px; width: 8px; transform: translateX(-50%); border-radius: var(--r-pill); overflow: hidden;
  background: linear-gradient(90deg, #2A170C, #4A2C17 50%, #22130A); border: 1px solid rgba(226, 179, 60, .55); box-shadow: inset 0 1px 3px rgba(0, 0, 0, .7), 0 0 0 1px rgba(0, 0, 0, .35); }
#power .fill { position: absolute; left: 0; right: 0; top: 0; height: 0; background: linear-gradient(to bottom, #F2CF6B 0%, #E2B33C 35%, #E8892E 70%, #D2452B 100%);
  background-repeat: no-repeat; box-shadow: 0 0 10px rgba(255, 176, 60, .75); }
#power .knob { position: absolute; left: 50%; top: 10px; width: 36px; height: 36px; border-radius: 50%; transform: translate(-50%, -50%);
  background: radial-gradient(circle at 34% 28%, #FFF7DC 0%, #F0D27E 22%, #C9A045 52%, #8A6420 78%, #4E3510 100%);
  box-shadow: 0 3px 8px rgba(0, 0, 0, .55), inset 0 -2px 3px rgba(60, 36, 8, .55), inset 0 1px 2px rgba(255, 255, 255, .6), 0 0 0 1.5px #5B3E12; }
#power .knob::after { content: ""; position: absolute; left: 50%; top: 44%; width: 9px; height: 9px; transform: translate(-50%, -50%) rotate(45deg);
  border-right: 2.5px solid #3A2508; border-bottom: 2.5px solid #3A2508; }
#power.ready .knob { animation: pullhint 1.6s ease-in-out infinite; }
@keyframes pullhint { 0%, 100% { margin-top: 0; } 50% { margin-top: 7px; } }
#power .pct { position: absolute; left: 46px; transform: translateY(-50%); padding: 3px 7px; border-radius: var(--r-pill); white-space: nowrap; font-variant-numeric: tabular-nums;
  background: rgba(16, 11, 7, .88); border: 1px solid rgba(226, 179, 60, .6); color: #E2B33C; font-size: 13px; font-weight: 700; }
#power .pct:empty { display: none; }
#power.off { opacity: .35; pointer-events: none; }
#power.max .knob { animation: maxpulse .5s ease-in-out infinite; }
#power.max .fill { animation: maxglow .5s ease-in-out infinite; }
@keyframes maxpulse { 0%, 100% { box-shadow: 0 0 0 1.5px #5B3E12, 0 0 6px 2px rgba(210, 69, 43, .5); } 50% { box-shadow: 0 0 0 1.5px #5B3E12, 0 0 16px 6px rgba(210, 69, 43, .9); } }
@keyframes maxglow { 0%, 100% { box-shadow: 0 0 8px rgba(210, 69, 43, .6); } 50% { box-shadow: 0 0 18px rgba(210, 69, 43, 1); } }
/* pool's dark-glass fine aim (its venue tokens: glass rgba(22,16,11,.68), text #F4EAD8, lines rgba(244,234,216,.28)) */
#aimrow .glass { background: rgba(22, 16, 11, .68); border-color: rgba(244, 234, 216, .14); color: #F4EAD8; }
#aimrow #fine .ticks { background-image: repeating-linear-gradient(90deg, rgba(244, 234, 216, .28) 0 1px, transparent 1px 9px); }
#aimrow #fine span { color: #CDBFA7; }
